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New Sangster Scenery - Printable Version +- Tradewind Forums (https://www.tradewind.org/forum) +-- Forum: Tradewind Forums (https://www.tradewind.org/forum/forumdisplay.php?fid=5) +--- Forum: Tradewind Scuttlebutt (https://www.tradewind.org/forum/forumdisplay.php?fid=3) +--- Thread: New Sangster Scenery (/showthread.php?tid=36) Pages:
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RE: New Sangster Scenery - Rob D - 01-06-2008 Sorry... Been at work, so haven't had a chance to d/l yet. Will do so on Tuesday and see what the scoop is. RE: New Sangster Scenery - Rob D - 01-09-2008 Morning all! So far, running MoBay 1.1 (the 42 meg version) on my HP a1540n with dual core AMD and nVidia GT8500 w/ 512 meg, and I'm not seeing any bleedthrough problems any more. It took a little while for the textures to load (about 10-15 seconds at first), but once everything popped to life I was getting a steady 25 fps (and I'm locked at 25 anyway). The only issue I appear to have is some stray waves overlapping the inner taxiway (much like we had with Lago's Honolulu). But it's a minor issue, so I will be flying there to test it out from the air within a couple days. Worth the download, at least to me... RE: New Sangster Scenery - TCA9083 - 01-09-2008 rodrigo Wrote:Any comment about latest version? After trying V1.0 and finding problems, I tried V1.1. It still has problems with things like the waves bleeding through onto the ground. I much prefer Bill Melichar's version for now. |